Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 52 days ago
10 / 5 / 7
K / D / A
50%
Kill participation
1,060.3
Damage / min
10,666g
460.1 gold / min
26
7 placed · 1 cleared
145
6.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonder#vsco
Qiyana · Top
11 / 1 / 1
35.3% KP
15,770
18.9% share
12,475g
238 CS · 10.3/m
bellingham22#00001
Wukong · Jungle
9 / 1 / 10
55.9% KP
19,841
23.8% share
13,109g
188 CS · 8.1/m
STEPZ#asd
Akali · Mid
10 / 5 / 7
50% KP
24,582
29.5% share
10,666g
145 CS · 6.3/m
Nanashi#1311
Lucian · ADC
4 / 4 / 4
23.5% KP
13,636
16.3% share
12,031g
217 CS · 9.4/m
Manel1#br1
Karma · Support
0 / 3 / 21
61.8% KP
9,638
11.5% share
8,152g
22 CS · 0.9/m
Red side
DefeatTTVNehemmiahlol#Stoic
Udyr · Top
0 / 5 / 2
14.3% KP
8,397
13.6% share
8,393g
208 CS · 9/m
Kevin D Bruyne#Drake
Zyra · Jungle
6 / 8 / 1
50% KP
17,363
28.1% share
11,118g
165 CS · 7.1/m
neon#pir
Yone · Mid
4 / 8 / 1
35.7% KP
17,381
28.2% share
8,874g
154 CS · 6.6/m
amor fati#sun
Miss Fortune · ADC
2 / 7 / 5
50% KP
11,322
18.3% share
9,885g
175 CS · 7.5/m
yogamersdobem#YYYYY
Nautilus · Support
2 / 6 / 7
64.3% KP
7,252
11.8% share
6,999g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
