Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 52 days ago
13 / 4 / 9
K / D / A
71%
Kill participation
1,447
Damage / min
17,008g
532.1 gold / min
47
10 placed · 5 cleared
254
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
1
Dragons
1
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybronha games#chupt
Darius · Top
2 / 5 / 6
25.8% KP
17,074
11.4% share
12,260g
252 CS · 7.9/m
STEPZ#asd
Naafiri · Jungle
13 / 4 / 9
71% KP
46,257
31% share
17,008g
254 CS · 7.9/m
Joni Cabritinha#BR1
Hwei · Mid
2 / 3 / 14
51.6% KP
34,423
23.1% share
12,011g
230 CS · 7.2/m
Kamiko#éele
Tristana · ADC
13 / 8 / 8
67.7% KP
44,969
30.1% share
19,090g
237 CS · 7.4/m
Rei Taric#King
Taric · Support
1 / 7 / 23
77.4% KP
6,557
4.4% share
10,372g
44 CS · 1.4/m
Red side
DefeatApeйas SplitPush#BR1
Yorick · Top
6 / 3 / 5
40.7% KP
33,736
26% share
15,163g
271 CS · 8.5/m
FURIA Tatu#10y
Lee Sin · Jungle
6 / 6 / 6
44.4% KP
26,457
20.4% share
13,734g
237 CS · 7.4/m
Oikawa Tooru#LEV
Galio · Mid
4 / 7 / 13
63% KP
24,806
19.1% share
11,831g
209 CS · 6.5/m
kuropi#jhin
Jhin · ADC
10 / 8 / 2
44.4% KP
29,117
22.5% share
15,426g
299 CS · 9.4/m
kadú#MAX
Janna · Support
1 / 7 / 17
66.7% KP
15,524
12% share
8,816g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
