Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 52 days ago
9 / 6 / 11
K / D / A
44.4%
Kill participation
963.1
Damage / min
14,331g
455.9 gold / min
50
27 placed · 6 cleared
216
6.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpolo capalot#LLKO
Yone · Top
9 / 6 / 9
40% KP
34,827
23.1% share
14,992g
237 CS · 7.5/m
STEPZ#asd
Lee Sin · Jungle
9 / 6 / 11
44.4% KP
30,272
20.1% share
14,331g
216 CS · 6.9/m
Enga#PUNGA
Aurora · Mid
11 / 7 / 9
44.4% KP
38,352
25.4% share
15,311g
270 CS · 8.6/m
BLUHGANGSANCHEZj#XAXA
Lucian · ADC
6 / 11 / 10
35.6% KP
23,397
15.5% share
13,209g
192 CS · 6.1/m
soyunwinter#1221
Pantheon · Support
10 / 9 / 22
71.1% KP
23,856
15.8% share
13,348g
52 CS · 1.7/m
Red side
VictoryPink Matter#1009
Gnar · Top
2 / 9 / 9
28.2% KP
25,108
16.5% share
11,495g
247 CS · 7.9/m
Oikawa Tooru#LEV
Vi · Jungle
16 / 6 / 14
76.9% KP
34,860
22.9% share
18,119g
218 CS · 6.9/m
seixon o tal#Chovy
Ahri · Mid
7 / 11 / 8
38.5% KP
28,777
18.9% share
12,715g
220 CS · 7/m
Brance#Branc
Caitlyn · ADC
12 / 11 / 8
51.3% KP
47,272
31.1% share
19,400g
302 CS · 9.6/m
sandman#areia
Karma · Support
2 / 8 / 28
76.9% KP
16,024
10.5% share
10,564g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
