Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 50 days ago
14 / 7 / 9
K / D / A
53.5%
Kill participation
748.9
Damage / min
16,253g
545.7 gold / min
44
12 placed · 5 cleared
236
7.9 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatreconocen#jmz
Lucian · Top
14 / 6 / 4
58.1% KP
33,766
31.5% share
15,673g
231 CS · 7.8/m
juny#misa
Diana · Jungle
4 / 9 / 9
41.9% KP
17,023
15.9% share
11,678g
173 CS · 5.8/m
neon#pir
Yone · Mid
7 / 13 / 2
29% KP
23,207
21.7% share
12,968g
212 CS · 7.1/m
Delphin#adc
Sivir · ADC
4 / 9 / 11
48.4% KP
18,905
17.6% share
14,472g
251 CS · 8.4/m
barbara#meow
Sona · Support
2 / 6 / 21
74.2% KP
14,255
13.3% share
9,450g
33 CS · 1.1/m
Red side
VictoryShaQuinn#shaqs
Quinn · Top
6 / 8 / 10
37.2% KP
26,778
19.9% share
12,276g
194 CS · 6.5/m
STEPZ#asd
Aatrox · Jungle
14 / 7 / 9
53.5% KP
22,305
16.6% share
16,253g
236 CS · 7.9/m
Charmander#divas
Lux · Mid
8 / 5 / 10
41.9% KP
34,913
26% share
13,187g
226 CS · 7.6/m
too sharp 4u#r10
Caitlyn · ADC
14 / 5 / 7
48.8% KP
38,321
28.5% share
20,462g
283 CS · 9.5/m
ivaD#levis
Bard · Support
1 / 6 / 31
74.4% KP
12,211
9.1% share
10,220g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
