Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Defeat
Ranked Solo/Duo · 49 days ago
5 / 9 / 5
K / D / A
43.5%
Kill participation
615
Damage / min
10,819g
399.5 gold / min
54
11 placed · 8 cleared
199
7.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryONE TRUE KING#shin
Rengar · Top
4 / 11 / 3
23.3% KP
21,952
18.2% share
8,848g
139 CS · 5.1/m
juny#misa
Vayne · Jungle
14 / 2 / 6
66.7% KP
22,264
18.4% share
16,343g
193 CS · 7.1/m
savitar#1807
Twisted Fate · Mid
4 / 1 / 17
70% KP
25,079
20.8% share
14,721g
248 CS · 9.2/m
Kojima#ゲツヨウビ
Kog'Maw · ADC
8 / 6 / 8
53.3% KP
42,860
35.5% share
13,828g
215 CS · 7.9/m
Freedon#br1
Lulu · Support
0 / 4 / 15
50% KP
8,593
7.1% share
8,014g
34 CS · 1.3/m
Red side
Defeatcrawl2r#gabi
Zaahen · Top
4 / 9 / 2
26.1% KP
18,390
18.3% share
9,821g
192 CS · 7.1/m
STEPZ#asd
Shyvana · Jungle
5 / 9 / 5
43.5% KP
16,656
16.6% share
10,819g
199 CS · 7.3/m
cueca#cocoo
Ryze · Mid
3 / 3 / 5
34.8% KP
20,684
20.6% share
10,540g
228 CS · 8.4/m
IDESERVEIT#bipi
Viktor · ADC
5 / 5 / 5
43.5% KP
30,259
30.1% share
11,041g
204 CS · 7.5/m
Nightmare#Tp1
Seraphine · Support
6 / 4 / 6
52.2% KP
14,383
14.3% share
8,574g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
