Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 45 days ago
10 / 11 / 14
K / D / A
52.2%
Kill participation
1,069.7
Damage / min
15,248g
463 gold / min
26
16 placed · 0 cleared
229
7 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathatenight#0000
K'Sante · Top
7 / 8 / 7
30.4% KP
20,361
15.3% share
13,207g
201 CS · 6.1/m
Ayrton S#asdf
Jarvan IV · Jungle
5 / 9 / 19
52.2% KP
19,308
14.6% share
14,028g
223 CS · 6.8/m
STEPZ#asd
Cassiopeia · Mid
10 / 11 / 14
52.2% KP
35,229
26.5% share
15,248g
229 CS · 7/m
Velaryth#348
Kai'Sa · ADC
11 / 4 / 8
41.3% KP
36,500
27.5% share
20,109g
285 CS · 8.7/m
Jett#3701
Pyke · Support
13 / 13 / 13
56.5% KP
21,299
16.1% share
12,551g
16 CS · 0.5/m
Red side
Victorysant#0803
Gnar · Top
3 / 10 / 15
40% KP
23,934
15.9% share
11,616g
179 CS · 5.4/m
void#isagi
Jayce · Jungle
23 / 8 / 11
75.6% KP
48,339
32% share
21,523g
187 CS · 5.7/m
Testacc#sauce
Syndra · Mid
11 / 10 / 11
48.9% KP
29,078
19.3% share
15,830g
249 CS · 7.6/m
clickoeasy#astro
Ziggs · ADC
3 / 8 / 20
51.1% KP
29,538
19.6% share
15,036g
257 CS · 7.8/m
Manel#BR2
Shen · Support
5 / 10 / 27
71.1% KP
20,055
13.3% share
11,940g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
