Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 44 days ago
8 / 8 / 5
K / D / A
76.5%
Kill participation
769.9
Damage / min
12,296g
497.1 gold / min
31
21 placed · 1 cleared
172
7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMarvinzinho#1234
Kai'Sa · Top
11 / 4 / 3
38.9% KP
27,417
27.1% share
14,466g
246 CS · 9.9/m
zbr11#br1
Wukong · Jungle
3 / 4 / 15
50% KP
14,954
14.8% share
12,341g
210 CS · 8.5/m
Freedon#br1
Yasuo · Mid
15 / 3 / 7
61.1% KP
26,602
26.3% share
14,701g
210 CS · 8.5/m
Kommandant Igris#999
Seraphine · ADC
2 / 2 / 13
41.7% KP
10,343
10.2% share
10,511g
186 CS · 7.5/m
Jericho#Human
Brand · Support
5 / 4 / 17
61.1% KP
21,917
21.7% share
9,210g
25 CS · 1/m
Red side
DefeatRip Vlad#000
Zaahen · Top
1 / 9 / 4
29.4% KP
13,963
20.2% share
7,714g
164 CS · 6.6/m
STEPZ#asd
Lee Sin · Jungle
8 / 8 / 5
76.5% KP
19,041
27.6% share
12,296g
172 CS · 7/m
cuteness#1105
Viktor · Mid
7 / 6 / 4
64.7% KP
21,956
31.8% share
10,842g
204 CS · 8.2/m
dark#BR30
Tristana · ADC
1 / 6 / 4
29.4% KP
9,980
14.5% share
10,137g
204 CS · 8.2/m
Light Yagami#021
Nami · Support
0 / 7 / 14
82.4% KP
4,043
5.9% share
6,680g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
