Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Defeat
Ranked Solo/Duo · 42 days ago
7 / 8 / 3
K / D / A
45.5%
Kill participation
886
Damage / min
12,229g
446.9 gold / min
36
9 placed · 9 cleared
182
6.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKN DE VV#027
Irelia · Top
8 / 11 / 4
54.5% KP
24,189
24.6% share
14,824g
235 CS · 8.6/m
STEPZ#asd
Olaf · Jungle
7 / 8 / 3
45.5% KP
24,247
24.6% share
12,229g
182 CS · 6.7/m
Bebê Haaland#Ean
Vladimir · Mid
3 / 9 / 3
27.3% KP
15,662
15.9% share
9,204g
184 CS · 6.7/m
юрий плисецкий#хвэй
Hwei · ADC
3 / 8 / 5
36.4% KP
25,079
25.5% share
10,794g
205 CS · 7.5/m
guigs#00000
Nami · Support
1 / 9 / 9
45.5% KP
9,329
9.5% share
7,512g
21 CS · 0.8/m
Red side
VictoryL9 LITO SOUZA#MACHO
Jayce · Top
4 / 8 / 14
40% KP
22,255
16.9% share
11,317g
195 CS · 7.1/m
Shy1#UwU
Nidalee · Jungle
19 / 4 / 11
66.7% KP
27,531
20.9% share
17,488g
218 CS · 8/m
Ado#Void
Ahri · Mid
12 / 0 / 16
62.2% KP
40,422
30.6% share
16,201g
282 CS · 10.3/m
Duduhh#愛憎の影
Ezreal · ADC
10 / 6 / 14
53.3% KP
37,691
28.6% share
15,229g
205 CS · 7.5/m
BichaMuda#171
Soraka · Support
0 / 4 / 25
55.6% KP
4,096
3.1% share
8,169g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
