Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 42 days ago
6 / 9 / 8
K / D / A
56%
Kill participation
783.5
Damage / min
11,960g
373.9 gold / min
48
15 placed · 7 cleared
194
6.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Renekton · Top
3 / 8 / 7
40% KP
24,024
18.5% share
10,425g
177 CS · 5.5/m
STEPZ#asd
Cho'Gath · Jungle
6 / 9 / 8
56% KP
25,059
19.3% share
11,960g
194 CS · 6.1/m
Coxinha748#Hades
Cassiopeia · Mid
7 / 6 / 8
60% KP
21,927
16.9% share
12,903g
245 CS · 7.7/m
Duduhh#愛憎の影
Ezreal · ADC
8 / 7 / 7
60% KP
52,932
40.8% share
17,588g
256 CS · 8/m
NCLS#CABJ
Soraka · Support
1 / 10 / 17
72% KP
5,863
4.5% share
8,972g
44 CS · 1.4/m
Red side
Victorytheatron#zzz
Camille · Top
3 / 8 / 4
17.5% KP
30,192
16.2% share
11,324g
217 CS · 6.8/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
9 / 4 / 12
52.5% KP
28,203
15.2% share
14,757g
242 CS · 7.6/m
Dioge#2002
Syndra · Mid
11 / 6 / 17
70% KP
60,705
32.7% share
14,644g
246 CS · 7.7/m
HotPie#0802
Tristana · ADC
12 / 3 / 12
60% KP
51,980
28% share
19,714g
279 CS · 8.7/m
GUXIX GANKK#123
Rakan · Support
5 / 4 / 30
87.5% KP
14,814
8% share
11,246g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
