Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 38 days ago
4 / 5 / 7
K / D / A
45.8%
Kill participation
613.3
Damage / min
12,303g
453.4 gold / min
38
12 placed · 5 cleared
231
8.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatnARiT#LOL
Rumble · Top
3 / 8 / 2
20.8% KP
25,365
25.7% share
9,187g
185 CS · 6.8/m
STEPZ#asd
Jarvan IV · Jungle
4 / 5 / 7
45.8% KP
16,641
16.8% share
12,303g
231 CS · 8.5/m
DarkVentus#br1
Yone · Mid
10 / 6 / 3
54.2% KP
27,327
27.7% share
13,029g
223 CS · 8.2/m
Meito#GHUL
Ziggs · ADC
5 / 11 / 4
37.5% KP
20,423
20.7% share
11,499g
198 CS · 7.3/m
cici#yuumi
Nami · Support
2 / 6 / 7
37.5% KP
9,009
9.1% share
7,634g
24 CS · 0.9/m
Red side
VictoryKonost#TTV
Briar · Top
7 / 3 / 3
27.8% KP
15,214
15.3% share
12,919g
212 CS · 7.8/m
NEYMAR DOS GAMES#NEY
Nocturne · Jungle
14 / 3 / 6
55.6% KP
27,411
27.5% share
14,589g
219 CS · 8.1/m
ySkyTech#br1
Twisted Fate · Mid
3 / 5 / 6
25% KP
13,019
13.1% share
9,722g
191 CS · 7/m
Kojima#ゲツヨウビ
Kalista · ADC
11 / 7 / 9
55.6% KP
32,657
32.8% share
15,684g
232 CS · 8.6/m
guigs#00000
Blitzcrank · Support
1 / 6 / 22
63.9% KP
11,400
11.4% share
8,062g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
