Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zyra
Victory
Ranked Solo/Duo · 37 days ago
6 / 3 / 14
K / D / A
52.6%
Kill participation
990.5
Damage / min
14,660g
551.8 gold / min
33
6 placed · 5 cleared
257
9.7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychoco#TDC
Vladimir · Top
8 / 5 / 4
31.6% KP
28,527
23.5% share
13,134g
213 CS · 8/m
STEPZ#asd
Zyra · Jungle
6 / 3 / 14
52.6% KP
26,315
21.7% share
14,660g
257 CS · 9.7/m
rhaegal#wwwww
Quinn · Mid
14 / 7 / 5
50% KP
32,247
26.6% share
14,003g
198 CS · 7.5/m
Netuno#1202
Jhin · ADC
8 / 4 / 10
47.4% KP
20,198
16.7% share
14,579g
225 CS · 8.5/m
Carpejani#6969
Karma · Support
2 / 7 / 20
57.9% KP
13,940
11.5% share
9,022g
29 CS · 1.1/m
Red side
Defeatnicklink#12345
Jax · Top
2 / 8 / 1
11.5% KP
14,179
16.7% share
9,750g
194 CS · 7.3/m
ONE TRUE KING#shin
Rengar · Jungle
11 / 11 / 5
61.5% KP
27,380
32.3% share
13,659g
173 CS · 6.5/m
nicolle#1989
Syndra · Mid
7 / 5 / 3
38.5% KP
12,596
14.9% share
10,586g
222 CS · 8.4/m
akwww#zxcvb
Varus · ADC
4 / 6 / 8
46.2% KP
22,228
26.2% share
12,976g
235 CS · 8.8/m
Normailpro#br1
Rell · Support
2 / 8 / 17
73.1% KP
8,355
9.9% share
8,301g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
