Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zyra
Victory
Ranked Solo/Duo · 35 days ago
16 / 4 / 12
K / D / A
75.7%
Kill participation
1,719.1
Damage / min
19,520g
645.6 gold / min
63
9 placed · 13 cleared
278
9.2 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS NEXT TOPKING#crown
Gnar · Top
7 / 10 / 5
41.4% KP
26,018
23.5% share
13,183g
222 CS · 7.3/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
6 / 6 / 9
51.7% KP
20,678
18.7% share
12,509g
207 CS · 6.8/m
random#gap
Yone · Mid
9 / 7 / 5
48.3% KP
26,103
23.6% share
14,642g
260 CS · 8.6/m
haxixe abuser#anna
Brand · ADC
4 / 9 / 7
37.9% KP
26,996
24.4% share
11,531g
193 CS · 6.4/m
scamber#BR1
Bard · Support
3 / 5 / 13
55.2% KP
11,013
9.9% share
8,772g
21 CS · 0.7/m
Red side
Victorybolas murchas#ego
Darius · Top
5 / 8 / 11
43.2% KP
27,920
19.1% share
11,986g
179 CS · 5.9/m
STEPZ#asd
Zyra · Jungle
16 / 4 / 12
75.7% KP
51,973
35.6% share
19,520g
278 CS · 9.2/m
虎牙丶北境CC#111
Lux · Mid
4 / 5 / 11
40.5% KP
21,257
14.5% share
10,828g
183 CS · 6.1/m
Testacc#sauce
Miss Fortune · ADC
12 / 9 / 9
56.8% KP
32,310
22.1% share
18,379g
256 CS · 8.5/m
ELKINHO YODISTA#FON
Yuumi · Support
0 / 3 / 30
81.1% KP
12,693
8.7% share
9,811g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
