Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 34 days ago
7 / 4 / 7
K / D / A
40%
Kill participation
869.5
Damage / min
11,822g
548.6 gold / min
26
13 placed · 1 cleared
194
9 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryguiven#vasco
Irelia · Top
8 / 8 / 6
40% KP
24,562
29.7% share
10,809g
186 CS · 8.6/m
STEPZ#asd
Lee Sin · Jungle
7 / 4 / 7
40% KP
18,738
22.6% share
11,822g
194 CS · 9/m
Peteruso#br1
Akshan · Mid
11 / 1 / 3
40% KP
21,759
26.3% share
14,002g
222 CS · 10.3/m
janavi#BR2
Kai'Sa · ADC
6 / 0 / 5
31.4% KP
12,557
15.2% share
12,208g
188 CS · 8.7/m
itachigod157#br1
Nami · Support
3 / 1 / 12
42.9% KP
5,176
6.3% share
7,277g
11 CS · 0.5/m
Red side
DefeatTONIO#159
Yone · Top
5 / 11 / 0
35.7% KP
17,358
30.8% share
7,900g
157 CS · 7.3/m
PNG Caca#paiN
Xin Zhao · Jungle
2 / 7 / 5
50% KP
11,692
20.7% share
7,169g
115 CS · 5.3/m
arima kishoϋ#CCG
Teemo · Mid
4 / 7 / 1
35.7% KP
13,368
23.7% share
7,876g
154 CS · 7.1/m
i came back#22222
Kalista · ADC
2 / 8 / 1
21.4% KP
8,505
15.1% share
9,154g
192 CS · 8.9/m
clairo#kauri
Janna · Support
1 / 2 / 4
35.7% KP
5,482
9.7% share
6,224g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
