Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 32 days ago
5 / 5 / 4
K / D / A
52.9%
Kill participation
547.2
Damage / min
10,085g
491.6 gold / min
17
6 placed · 3 cleared
179
8.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever again#yyy
Renekton · Top
5 / 3 / 5
33.3% KP
11,322
18.4% share
10,127g
175 CS · 8.5/m
ONE TRUE KING#shin
Kindred · Jungle
9 / 5 / 6
50% KP
10,667
17.3% share
10,696g
155 CS · 7.6/m
mid piano#helo
Jayce · Mid
5 / 5 / 6
36.7% KP
14,803
24.1% share
9,183g
156 CS · 7.6/m
PedrinKwiid#2506
Taliyah · ADC
7 / 2 / 9
53.3% KP
17,130
27.9% share
10,898g
180 CS · 8.8/m
Horse Negs#Sabão
Nautilus · Support
4 / 2 / 14
60% KP
7,566
12.3% share
7,094g
21 CS · 1/m
Red side
DefeatVKS NEXT TOPKING#crown
Rumble · Top
5 / 7 / 3
47.1% KP
20,765
39.8% share
8,428g
165 CS · 8/m
STEPZ#asd
Jarvan IV · Jungle
5 / 5 / 4
52.9% KP
11,227
21.5% share
10,085g
179 CS · 8.7/m
WOJTEK#1941
Ekko · Mid
3 / 5 / 3
35.3% KP
7,868
15.1% share
7,708g
138 CS · 6.7/m
plasticity#psty
Yunara · ADC
3 / 7 / 2
29.4% KP
9,711
18.6% share
8,987g
178 CS · 8.7/m
Bota Ma#Kana
Rell · Support
1 / 6 / 4
29.4% KP
2,652
5.1% share
5,519g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
