Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 31 days ago
9 / 11 / 10
K / D / A
51.4%
Kill participation
1,016.1
Damage / min
16,151g
549.4 gold / min
32
14 placed · 2 cleared
213
7.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever again#yyy
Jayce · Top
7 / 5 / 5
37.5% KP
25,715
24.7% share
13,768g
254 CS · 8.6/m
ONE TRUE KING#shin
Rengar · Jungle
7 / 10 / 4
34.4% KP
19,983
19.2% share
11,722g
179 CS · 6.1/m
Tutsz#1612
LeBlanc · Mid
10 / 3 / 5
46.9% KP
28,022
27% share
14,075g
241 CS · 8.2/m
spicy banana#222
Twisted Fate · ADC
5 / 11 / 6
34.4% KP
13,267
12.8% share
13,066g
177 CS · 6/m
nicklink#12345
Jax · Support
3 / 8 / 12
46.9% KP
16,958
16.3% share
9,992g
52 CS · 1.8/m
Red side
Victorybeta32#ISA
Garen · Top
4 / 5 / 5
24.3% KP
12,691
11.3% share
11,207g
221 CS · 7.5/m
STEPZ#asd
Qiyana · Jungle
9 / 11 / 10
51.4% KP
29,874
26.5% share
16,151g
213 CS · 7.2/m
choco#TDC
Vladimir · Mid
8 / 7 / 6
37.8% KP
26,951
23.9% share
12,462g
214 CS · 7.3/m
ariziinho#Hwei
Hwei · ADC
12 / 3 / 13
67.6% KP
33,668
29.9% share
15,839g
225 CS · 7.7/m
GOOD GAME GG XD#0404
Rell · Support
4 / 6 / 17
56.8% KP
9,488
8.4% share
10,694g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
