Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 27 days ago
6 / 1 / 6
K / D / A
70.6%
Kill participation
592.9
Damage / min
11,940g
541.1 gold / min
39
12 placed · 10 cleared
189
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDessendre Canvas#verso
Varus · Top
1 / 7 / 0
20% KP
9,752
17.1% share
7,473g
173 CS · 7.8/m
LOUD Sinatra#myway
Lee Sin · Jungle
1 / 3 / 3
80% KP
10,535
18.5% share
8,482g
179 CS · 8.1/m
Nejire Hado#1111
Twisted Fate · Mid
1 / 4 / 1
40% KP
9,465
16.6% share
7,985g
188 CS · 8.5/m
RED Fuuu#akemi
Viktor · ADC
2 / 2 / 1
60% KP
22,156
38.9% share
9,399g
192 CS · 8.7/m
Jjon#BR1
Nami · Support
0 / 1 / 3
60% KP
5,108
9% share
5,877g
22 CS · 1/m
Red side
VictoryOdysseus#Tróia
Jax · Top
5 / 1 / 4
52.9% KP
14,143
21.7% share
11,052g
170 CS · 7.7/m
STEPZ#asd
Qiyana · Jungle
6 / 1 / 6
70.6% KP
13,083
20.1% share
11,940g
189 CS · 8.6/m
Grevthar#BRA1
Akali · Mid
3 / 0 / 4
41.2% KP
14,523
22.3% share
9,393g
229 CS · 10.4/m
legacy#lula
Vladimir · ADC
0 / 2 / 4
23.5% KP
8,750
13.4% share
7,629g
171 CS · 7.7/m
guigs#00000
Ezreal · Support
3 / 1 / 6
52.9% KP
14,675
22.5% share
7,313g
35 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
