Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 27 days ago
15 / 9 / 17
K / D / A
78%
Kill participation
1,618.6
Damage / min
19,301g
600 gold / min
54
9 placed · 8 cleared
265
8.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzynts#0207
Ambessa · Top
12 / 7 / 6
50% KP
43,634
29.4% share
14,719g
217 CS · 6.7/m
stiner#00001
Naafiri · Jungle
11 / 10 / 11
61.1% KP
30,899
20.8% share
15,202g
213 CS · 6.6/m
its okay#true
Orianna · Mid
4 / 8 / 13
47.2% KP
30,210
20.3% share
13,009g
226 CS · 7/m
misa#sona
Syndra · ADC
5 / 8 / 10
41.7% KP
32,001
21.5% share
13,117g
236 CS · 7.3/m
Manel1#br1
Rell · Support
4 / 8 / 26
83.3% KP
11,869
8% share
11,761g
18 CS · 0.6/m
Red side
Victorynicklink#12345
Jax · Top
8 / 9 / 9
41.5% KP
32,247
21.7% share
13,190g
188 CS · 5.8/m
STEPZ#asd
Jarvan IV · Jungle
15 / 9 / 17
78% KP
52,064
35.1% share
19,301g
265 CS · 8.2/m
Hiram#br1
Vladimir · Mid
11 / 5 / 10
51.2% KP
30,290
20.4% share
13,905g
187 CS · 5.8/m
celesticka#medo
Zyra · ADC
4 / 8 / 13
41.5% KP
25,880
17.4% share
14,072g
236 CS · 7.3/m
Lukan#Rakan
Rakan · Support
3 / 5 / 22
61% KP
8,050
5.4% share
10,933g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
