Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 22 days ago
10 / 1 / 3
K / D / A
68.4%
Kill participation
924.8
Damage / min
11,196g
455.7 gold / min
45
10 placed · 4 cleared
196
8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
K'Sante · Top
2 / 5 / 5
38.9% KP
19,162
24.7% share
9,443g
220 CS · 9/m
modly#BR1
Lee Sin · Jungle
3 / 0 / 10
72.2% KP
16,254
21% share
10,702g
187 CS · 7.6/m
Tsugakii#777
Vladimir · Mid
1 / 2 / 4
27.8% KP
10,503
13.6% share
8,629g
210 CS · 8.5/m
Kojima#ゲツヨウビ
Viktor · ADC
10 / 2 / 4
77.8% KP
25,295
32.7% share
13,749g
234 CS · 9.5/m
Kadhuzin#099
Senna · Support
2 / 10 / 8
55.6% KP
6,233
8% share
7,289g
29 CS · 1.2/m
Red side
Defeatcourtesy#1103
Yasuo · Top
3 / 6 / 3
31.6% KP
26,278
33.9% share
10,969g
250 CS · 10.2/m
STEPZ#asd
Naafiri · Jungle
10 / 1 / 3
68.4% KP
22,720
29.3% share
11,196g
196 CS · 8/m
zied#dio
Ekko · Mid
1 / 5 / 0
5.3% KP
13,598
17.5% share
8,075g
195 CS · 7.9/m
Sarinha#beer
Lux · ADC
1 / 4 / 6
36.8% KP
10,802
13.9% share
9,318g
205 CS · 8.3/m
GEENA#66666
Janna · Support
4 / 2 / 6
52.6% KP
4,184
5.4% share
7,145g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
