Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 22 days ago
15 / 4 / 15
K / D / A
68.2%
Kill participation
1,262.5
Damage / min
17,977g
539.6 gold / min
71
29 placed · 5 cleared
244
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Mordekaiser · Top
4 / 9 / 5
23.7% KP
24,307
19.4% share
10,419g
188 CS · 5.6/m
Nero The Fik#zay
Naafiri · Jungle
13 / 8 / 7
52.6% KP
34,962
28% share
15,472g
203 CS · 6.1/m
theploze#6872
Ryze · Mid
6 / 8 / 6
31.6% KP
20,086
16.1% share
14,099g
256 CS · 7.7/m
Kojima#ゲツヨウビ
Jhin · ADC
13 / 8 / 9
57.9% KP
35,626
28.5% share
17,384g
264 CS · 7.9/m
cuteness#1105
Karma · Support
2 / 11 / 22
63.2% KP
10,007
8% share
9,701g
24 CS · 0.7/m
Red side
Victorytheatron#zzz
Camille · Top
5 / 7 / 7
27.3% KP
22,987
12.8% share
13,326g
218 CS · 6.5/m
STEPZ#asd
Lee Sin · Jungle
15 / 4 / 15
68.2% KP
42,063
23.4% share
17,977g
244 CS · 7.3/m
GEENA#66666
Syndra · Mid
14 / 6 / 13
61.4% KP
61,903
34.5% share
19,100g
252 CS · 7.6/m
Duduhh#愛憎の影
Vex · ADC
7 / 12 / 19
59.1% KP
28,488
15.9% share
14,049g
170 CS · 5.1/m
Selfcar3#EST
Lux · Support
3 / 10 / 23
59.1% KP
24,157
13.5% share
11,010g
65 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
