Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 22 days ago
17 / 7 / 6
K / D / A
53.5%
Kill participation
1,100.3
Damage / min
16,313g
576.8 gold / min
46
15 placed · 6 cleared
206
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKadhuzin#099
Tryndamere · Top
9 / 6 / 9
41.9% KP
29,464
25% share
15,759g
273 CS · 9.7/m
STEPZ#asd
Nocturne · Jungle
17 / 7 / 6
53.5% KP
31,121
26.4% share
16,313g
206 CS · 7.3/m
Flames#Fênix
Kayle · Mid
10 / 5 / 11
48.8% KP
33,574
28.5% share
13,550g
229 CS · 8.1/m
Guipeio#0201
Kai'Sa · ADC
3 / 8 / 5
18.6% KP
10,193
8.6% share
11,718g
195 CS · 6.9/m
quero injustica#feIca
Bard · Support
4 / 7 / 17
48.8% KP
13,500
11.5% share
9,707g
21 CS · 0.7/m
Red side
DefeatHoben#lolo
Ambessa · Top
2 / 10 / 5
21.2% KP
17,766
12.9% share
8,511g
164 CS · 5.8/m
Vinite#Myth
Kindred · Jungle
6 / 14 / 13
57.6% KP
25,906
18.8% share
11,794g
148 CS · 5.2/m
PERFECTSUPERSTAR#123
Yone · Mid
6 / 8 / 9
45.5% KP
27,619
20.1% share
13,699g
267 CS · 9.4/m
Laura Palmer#1000
Zyra · ADC
6 / 9 / 14
60.6% KP
26,013
18.9% share
12,222g
187 CS · 6.6/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Support
13 / 2 / 10
69.7% KP
40,215
29.2% share
13,865g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
