Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 19 days ago
14 / 4 / 9
K / D / A
60.5%
Kill participation
1,043.2
Damage / min
17,424g
577.6 gold / min
41
10 placed · 7 cleared
238
7.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArromba Femboy#Chefe
Illaoi · Top
7 / 3 / 3
26.3% KP
20,322
18.2% share
11,493g
203 CS · 6.7/m
STEPZ#asd
Jarvan IV · Jungle
14 / 4 / 9
60.5% KP
31,471
28.2% share
17,424g
238 CS · 7.9/m
ktwuk#twtv
Galio · Mid
2 / 7 / 15
44.7% KP
22,106
19.8% share
12,281g
214 CS · 7.1/m
sakamoto#zzz1
Aphelios · ADC
13 / 7 / 4
44.7% KP
31,108
27.9% share
20,963g
302 CS · 10/m
shizuku#hana
Thresh · Support
2 / 3 / 17
50% KP
6,484
5.8% share
9,800g
32 CS · 1.1/m
Red side
Defeatquero injustica#feIca
Varus · Top
6 / 7 / 2
33.3% KP
31,258
26.7% share
13,321g
264 CS · 8.8/m
titi#shaco
Shaco · Jungle
6 / 9 / 6
50% KP
23,805
20.3% share
12,896g
184 CS · 6.1/m
In Red#Noxus
Ahri · Mid
5 / 7 / 8
54.2% KP
27,639
23.6% share
11,916g
208 CS · 6.9/m
Ukyo#0606B
Yunara · ADC
6 / 9 / 8
58.3% KP
26,558
22.7% share
16,287g
258 CS · 8.6/m
ProDelta#BR1
Lulu · Support
1 / 6 / 15
66.7% KP
7,949
6.8% share
8,416g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
