Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 19 days ago
5 / 5 / 8
K / D / A
46.4%
Kill participation
618
Damage / min
12,666g
522.7 gold / min
27
13 placed · 3 cleared
232
9.6 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVKS NEXT TOPKING#crown
Gangplank · Top
4 / 6 / 8
42.9% KP
23,426
26.8% share
11,723g
176 CS · 7.3/m
Sinatra#asd
Lee Sin · Jungle
15 / 4 / 4
67.9% KP
32,886
37.6% share
15,734g
205 CS · 8.5/m
STEPZ#asd
Hwei · Mid
5 / 5 / 8
46.4% KP
14,977
17.1% share
12,666g
232 CS · 9.6/m
LEV Shiku#DBESS
Sivir · ADC
0 / 4 / 8
28.6% KP
10,796
12.3% share
10,418g
190 CS · 7.8/m
ProDelta#BR1
Rell · Support
4 / 4 / 9
46.4% KP
5,423
6.2% share
8,142g
27 CS · 1.1/m
Red side
DefeatAYELGODLIKEMODE#PIT
Illaoi · Top
6 / 8 / 3
39.1% KP
21,369
26.3% share
10,911g
200 CS · 8.3/m
Joni Cabritinha#BR1
Jarvan IV · Jungle
5 / 6 / 8
56.5% KP
11,321
13.9% share
10,464g
174 CS · 7.2/m
GEENA#66666
Syndra · Mid
8 / 8 / 4
52.2% KP
25,125
30.9% share
10,431g
165 CS · 6.8/m
Kevin D Bruyne#Drake
Jhin · ADC
2 / 2 / 5
30.4% KP
13,784
16.9% share
10,907g
227 CS · 9.4/m
wildest dreams#lux
Janna · Support
2 / 4 / 8
43.5% KP
9,801
12% share
7,253g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
