Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 19 days ago
13 / 6 / 10
K / D / A
71.9%
Kill participation
1,595.8
Damage / min
19,220g
538.4 gold / min
60
11 placed · 13 cleared
305
8.5 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMiwaura#miwas
Dr. Mundo · Top
10 / 6 / 8
56.3% KP
42,281
21.1% share
15,753g
259 CS · 7.3/m
STEPZ#asd
Naafiri · Jungle
13 / 6 / 10
71.9% KP
56,969
28.4% share
19,220g
305 CS · 8.5/m
Valey#Lux
Lux · Mid
5 / 7 / 17
68.8% KP
30,573
15.2% share
13,322g
223 CS · 6.2/m
nоte#000
Karthus · ADC
3 / 13 / 17
62.5% KP
56,747
28.3% share
15,274g
248 CS · 6.9/m
TictaczileanFAKE#157
Nami · Support
1 / 8 / 21
68.8% KP
13,945
7% share
9,554g
17 CS · 0.5/m
Red side
DefeatPNG Caca#paiN
Pantheon · Top
6 / 11 / 8
35% KP
43,987
20.7% share
12,040g
212 CS · 5.9/m
SAROLUUUUUUUUUUU#NOOB
Skarner · Jungle
5 / 3 / 16
52.5% KP
44,752
21.1% share
12,885g
211 CS · 5.9/m
GEENA#66666
LeBlanc · Mid
14 / 6 / 11
62.5% KP
37,707
17.7% share
14,444g
210 CS · 5.9/m
No Soul Left#SOUL
Aphelios · ADC
13 / 7 / 7
50% KP
74,335
35% share
19,047g
276 CS · 7.7/m
revy#ana
Janna · Support
2 / 5 / 26
70% KP
11,662
5.5% share
9,730g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
