Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 18 days ago
11 / 12 / 4
K / D / A
41.7%
Kill participation
1,081.5
Damage / min
14,157g
465.7 gold / min
58
28 placed · 7 cleared
205
6.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMakunouchi#001
Gwen · Top
10 / 7 / 5
41.7% KP
41,069
29.8% share
16,730g
254 CS · 8.4/m
STEPZ#asd
Lee Sin · Jungle
11 / 12 / 4
41.7% KP
32,878
23.9% share
14,157g
205 CS · 6.7/m
revy#ana
Zed · Mid
5 / 9 / 8
36.1% KP
27,353
19.9% share
13,681g
197 CS · 6.5/m
Gdz#Gdz1
Aphelios · ADC
9 / 10 / 5
38.9% KP
25,414
18.5% share
15,613g
223 CS · 7.3/m
Wess#5873
Sona · Support
1 / 8 / 18
52.8% KP
10,948
8% share
9,098g
32 CS · 1.1/m
Red side
Victorychico#zzzzz
Camille · Top
7 / 8 / 14
45.7% KP
25,494
18.1% share
13,959g
221 CS · 7.3/m
DeathSquill#br1
Udyr · Jungle
12 / 5 / 20
69.6% KP
38,125
27% share
17,590g
240 CS · 7.9/m
legacy#lula
Ekko · Mid
5 / 8 / 9
30.4% KP
17,752
12.6% share
11,221g
187 CS · 6.2/m
crawl2r#gabi
Yunara · ADC
10 / 9 / 16
56.5% KP
39,206
27.8% share
19,803g
257 CS · 8.5/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Support
12 / 6 / 11
50% KP
20,561
14.6% share
11,507g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
