Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 18 days ago
11 / 5 / 7
K / D / A
75%
Kill participation
991.1
Damage / min
16,364g
558.5 gold / min
55
25 placed · 2 cleared
256
8.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
2 / 4 / 9
45.8% KP
23,593
25% share
12,900g
244 CS · 8.3/m
STEPZ#asd
Lee Sin · Jungle
11 / 5 / 7
75% KP
29,039
30.8% share
16,364g
256 CS · 8.7/m
luquirou#luca
Akshan · Mid
3 / 6 / 5
33.3% KP
18,242
19.3% share
11,740g
244 CS · 8.3/m
micaO#1996
Aphelios · ADC
6 / 6 / 7
54.2% KP
19,203
20.3% share
14,858g
213 CS · 7.3/m
Jjon#BR1
Tahm Kench · Support
2 / 7 / 3
20.8% KP
4,300
4.6% share
7,729g
33 CS · 1.1/m
Red side
Defeat7REX Hakari#愛憎の影
Olaf · Top
5 / 4 / 3
28.6% KP
14,019
16% share
11,974g
249 CS · 8.5/m
PNG Caca#paiN
Qiyana · Jungle
6 / 7 / 6
42.9% KP
14,887
17% share
13,610g
216 CS · 7.4/m
dean blunt#iniv
Twisted Fate · Mid
8 / 7 / 10
64.3% KP
23,909
27.3% share
13,072g
202 CS · 6.9/m
Tsuna#JJJ
Jinx · ADC
7 / 3 / 11
64.3% KP
27,092
30.9% share
14,291g
263 CS · 9/m
Mainker#br1
Morgana · Support
2 / 3 / 15
60.7% KP
7,780
8.9% share
8,533g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
