Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 17 days ago
13 / 7 / 6
K / D / A
79.2%
Kill participation
1,183.1
Damage / min
14,077g
552 gold / min
35
9 placed · 5 cleared
188
7.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeving#Zed
Locke · Top
3 / 5 / 5
33.3% KP
12,808
15.9% share
9,995g
176 CS · 6.9/m
STEPZ#asd
Naafiri · Jungle
13 / 7 / 6
79.2% KP
30,170
37.4% share
14,077g
188 CS · 7.4/m
Hide on bush#GG16
Anivia · Mid
6 / 5 / 4
41.7% KP
18,161
22.5% share
11,394g
221 CS · 8.7/m
Løtic#Lux
Seraphine · ADC
2 / 8 / 2
16.7% KP
7,594
9.4% share
7,977g
149 CS · 5.8/m
Lucky Strike#2702
Senna · Support
0 / 9 / 9
37.5% KP
11,974
14.8% share
7,677g
63 CS · 2.5/m
Red side
VictoryTsukiko#Maho
Yasuo · Top
5 / 7 / 3
23.5% KP
20,737
19.5% share
11,296g
233 CS · 9.1/m
hunters dream#chill
Rengar · Jungle
19 / 3 / 6
73.5% KP
41,209
38.7% share
17,811g
237 CS · 9.3/m
Hiram#br1
Ryze · Mid
4 / 6 / 5
26.5% KP
14,249
13.4% share
11,444g
220 CS · 8.6/m
MaioLex#br1
Taliyah · ADC
6 / 5 / 7
38.2% KP
20,835
19.6% share
11,634g
177 CS · 6.9/m
ichigo ichie#0208
Karma · Support
0 / 3 / 25
73.5% KP
9,339
8.8% share
8,457g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
