Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 17 days ago
17 / 6 / 10
K / D / A
69.2%
Kill participation
1,480.7
Damage / min
19,838g
554.1 gold / min
57
27 placed · 9 cleared
295
8.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
5
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIndra#thank
Renekton · Top
10 / 9 / 6
41% KP
40,977
25.3% share
18,949g
316 CS · 8.8/m
STEPZ#asd
Lee Sin · Jungle
17 / 6 / 10
69.2% KP
53,008
32.8% share
19,838g
295 CS · 8.2/m
B Stylish#BR1
Zed · Mid
8 / 9 / 8
41% KP
33,077
20.4% share
15,711g
252 CS · 7/m
binas#JG2
Ashe · ADC
3 / 12 / 9
30.8% KP
18,072
11.2% share
12,564g
190 CS · 5.3/m
TTV RAFINH413#TTV
Gragas · Support
1 / 8 / 16
43.6% KP
16,616
10.3% share
9,759g
34 CS · 0.9/m
Red side
Victorycant type#faefi
Fiora · Top
12 / 8 / 5
38.6% KP
37,455
20.6% share
18,692g
266 CS · 7.4/m
arima kishoϋ#CCG
Graves · Jungle
11 / 7 / 13
54.5% KP
49,992
27.5% share
19,576g
309 CS · 8.6/m
Sh1ro#1411
LeBlanc · Mid
14 / 7 / 9
52.3% KP
49,767
27.4% share
16,605g
237 CS · 6.6/m
paiN SxmkZ#kZ01
Yasuo · ADC
7 / 13 / 5
27.3% KP
28,237
15.6% share
16,862g
305 CS · 8.5/m
wasurenai#444
Nami · Support
0 / 4 / 28
63.6% KP
16,049
8.8% share
11,140g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
