Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 16 days ago
5 / 2 / 2
K / D / A
38.9%
Kill participation
585.9
Damage / min
11,502g
485.3 gold / min
28
8 placed · 2 cleared
208
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEspargues#br1
Zaahen · Top
4 / 4 / 5
47.4% KP
11,904
19.6% share
8,835g
183 CS · 7.7/m
schizopetalon#fleur
Nidalee · Jungle
4 / 3 / 9
68.4% KP
14,016
23% share
9,359g
156 CS · 6.6/m
PERFECTSUPERSTAR#123
Yone · Mid
3 / 5 / 2
26.3% KP
16,172
26.6% share
8,929g
195 CS · 8.2/m
ELKINHO YODISTA#FON
Kalista · ADC
7 / 4 / 4
57.9% KP
15,416
25.3% share
12,329g
240 CS · 10.1/m
NCLS#CABJ
Soraka · Support
1 / 2 / 9
52.6% KP
3,357
5.5% share
6,722g
22 CS · 0.9/m
Red side
VictoryDessendre Canvas#verso
Varus · Top
3 / 6 / 4
38.9% KP
19,513
27% share
9,120g
188 CS · 7.9/m
STEPZ#asd
Ambessa · Jungle
5 / 2 / 2
38.9% KP
13,885
19.2% share
11,502g
208 CS · 8.8/m
Korantemaa#dioge
Ryze · Mid
7 / 1 / 5
66.7% KP
19,741
27.4% share
12,515g
250 CS · 10.5/m
STUBBORN AS HELL#wind
Yasuo · ADC
3 / 5 / 6
50% KP
11,762
16.3% share
11,494g
225 CS · 9.5/m
ySkyTech#br1
Nautilus · Support
0 / 5 / 7
38.9% KP
7,260
10.1% share
6,164g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
