Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 15 days ago
21 / 4 / 9
K / D / A
75%
Kill participation
1,997.9
Damage / min
18,818g
663.8 gold / min
41
12 placed · 6 cleared
229
8.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
1 / 12 / 9
32.3% KP
21,561
19% share
9,675g
163 CS · 5.7/m
waste#z z
Rengar · Jungle
13 / 5 / 7
64.5% KP
31,975
28.2% share
16,128g
232 CS · 8.2/m
bolas murchas#ego
Nasus · Mid
2 / 6 / 4
19.4% KP
17,806
15.7% share
9,524g
214 CS · 7.5/m
Kojima#ゲツヨウビ
Caitlyn · ADC
12 / 8 / 7
61.3% KP
32,926
29.1% share
16,305g
272 CS · 9.6/m
Jjon#BR1
Seraphine · Support
3 / 9 / 19
71% KP
8,942
7.9% share
8,795g
16 CS · 0.6/m
Red side
Victoryreconocen#jmz
Aatrox · Top
9 / 7 / 4
32.5% KP
25,706
18.5% share
11,935g
197 CS · 6.9/m
STEPZ#asd
Naafiri · Jungle
21 / 4 / 9
75% KP
56,641
40.8% share
18,818g
229 CS · 8.1/m
Meito#GHUL
Cassiopeia · Mid
5 / 10 / 9
35% KP
25,486
18.4% share
10,302g
176 CS · 6.2/m
too sharp 4u#r10
Ashe · ADC
1 / 7 / 17
45% KP
15,725
11.3% share
11,621g
192 CS · 6.8/m
misa#sona
Sona · Support
4 / 3 / 25
72.5% KP
15,174
10.9% share
10,598g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
