Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 14 days ago
10 / 6 / 7
K / D / A
53.1%
Kill participation
948.4
Damage / min
16,168g
499.8 gold / min
48
13 placed · 3 cleared
229
7.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFilipoppy#Poppy
Poppy · Top
3 / 7 / 9
37.5% KP
14,978
12% share
9,554g
138 CS · 4.3/m
STEPZ#asd
Naafiri · Jungle
10 / 6 / 7
53.1% KP
30,681
24.7% share
16,168g
229 CS · 7.1/m
noobao9000#NOOB
Lee Sin · Mid
5 / 4 / 15
62.5% KP
26,897
21.6% share
13,967g
273 CS · 8.4/m
Hayilat#BIEL
Yunara · ADC
13 / 8 / 8
65.6% KP
45,130
36.3% share
20,001g
282 CS · 8.7/m
Jjon#BR1
Lulu · Support
1 / 1 / 25
81.3% KP
6,682
5.4% share
9,493g
21 CS · 0.6/m
Red side
Defeatquero injustica#feIca
Darius · Top
4 / 5 / 6
38.5% KP
13,758
10.9% share
11,460g
232 CS · 7.2/m
Levi#zin
Graves · Jungle
15 / 5 / 4
73.1% KP
32,525
25.8% share
17,283g
217 CS · 6.7/m
LOUD Sinatra#myway
Ryze · Mid
5 / 8 / 8
50% KP
44,772
35.6% share
14,478g
294 CS · 9.1/m
reconocen#jmz
Ezreal · ADC
2 / 6 / 10
46.2% KP
25,412
20.2% share
13,296g
270 CS · 8.3/m
NKZ Reach#SONA
Karma · Support
0 / 8 / 18
69.2% KP
9,390
7.5% share
8,740g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
