Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 14 days ago
7 / 8 / 5
K / D / A
42.9%
Kill participation
746.9
Damage / min
15,569g
519.8 gold / min
40
9 placed · 8 cleared
201
6.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorygCann#BR1
Kalista · Top
8 / 6 / 8
34% KP
27,676
19.7% share
14,330g
245 CS · 8.2/m
Koshien#777
Lee Sin · Jungle
16 / 3 / 17
70.2% KP
40,845
29.1% share
17,743g
233 CS · 7.8/m
seixon o tal#Chovy
Xerath · Mid
12 / 6 / 12
51.1% KP
34,014
24.2% share
14,865g
223 CS · 7.4/m
DarkVentus#br1
Yasuo · ADC
10 / 8 / 9
40.4% KP
29,402
20.9% share
14,862g
198 CS · 6.6/m
Lukan#Rakan
Rakan · Support
1 / 5 / 27
59.6% KP
8,639
6.1% share
10,423g
29 CS · 1/m
Red side
Defeatbig support diff#999
Gnar · Top
3 / 8 / 8
39.3% KP
15,448
15.7% share
11,906g
208 CS · 6.9/m
STEPZ#asd
Qiyana · Jungle
7 / 8 / 5
42.9% KP
22,370
22.7% share
15,569g
201 CS · 6.7/m
Foxy#s z
Ahri · Mid
5 / 7 / 4
32.1% KP
19,692
20% share
11,194g
221 CS · 7.4/m
Killua#16y
Yunara · ADC
13 / 15 / 3
57.1% KP
33,194
33.7% share
18,614g
236 CS · 7.9/m
Jessie#witch
Lulu · Support
0 / 9 / 17
60.7% KP
7,880
8% share
8,931g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
