Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 14 days ago
12 / 3 / 7
K / D / A
45.2%
Kill participation
1,569.8
Damage / min
14,582g
589.2 gold / min
33
8 placed · 6 cleared
233
9.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorycRa#letca
Karma · Top
8 / 5 / 8
38.1% KP
30,930
24% share
10,709g
176 CS · 7.1/m
STEPZ#asd
Ambessa · Jungle
12 / 3 / 7
45.2% KP
38,852
30.2% share
14,582g
233 CS · 9.4/m
venere vai venus#zzzzz
Locke · Mid
7 / 9 / 2
21.4% KP
15,888
12.3% share
9,636g
148 CS · 6/m
Brance#Branc
Yunara · ADC
12 / 11 / 6
42.9% KP
31,786
24.7% share
15,076g
233 CS · 9.4/m
IsnirfCubico#ZUGGS
Lulu · Support
3 / 7 / 27
71.4% KP
11,368
8.8% share
9,843g
29 CS · 1.2/m
Red side
DefeatGiuocoPianissimo#PRYZE
Urgot · Top
5 / 8 / 2
20% KP
16,716
16.7% share
8,596g
143 CS · 5.8/m
Koshien#777
Nidalee · Jungle
15 / 7 / 11
74.3% KP
27,638
27.6% share
13,999g
188 CS · 7.6/m
seixon o tal#Chovy
Aurora · Mid
9 / 5 / 11
57.1% KP
28,628
28.6% share
10,301g
170 CS · 6.9/m
Ukyo#0606B
Kai'Sa · ADC
4 / 12 / 12
45.7% KP
20,381
20.4% share
12,130g
156 CS · 6.3/m
Yukarina#333
Alistar · Support
2 / 10 / 20
62.9% KP
6,760
6.8% share
7,793g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
