Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 14 days ago
9 / 2 / 9
K / D / A
66.7%
Kill participation
730.4
Damage / min
13,741g
571.7 gold / min
29
17 placed · 4 cleared
238
9.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryErling Haaland#Makes
K'Sante · Top
5 / 2 / 7
44.4% KP
14,194
17.3% share
10,111g
177 CS · 7.4/m
STEPZ#asd
Lee Sin · Jungle
9 / 2 / 9
66.7% KP
17,554
21.4% share
13,741g
238 CS · 9.9/m
mid piano#helo
Hwei · Mid
7 / 2 / 5
44.4% KP
25,808
31.5% share
12,865g
208 CS · 8.7/m
IDESERVEIT#bipi
Ezreal · ADC
5 / 4 / 8
48.1% KP
17,932
21.9% share
11,482g
163 CS · 6.8/m
murilao2#0002
Bard · Support
1 / 7 / 13
51.9% KP
6,545
8% share
7,661g
28 CS · 1.2/m
Red side
DefeatVKS NEXT TOPKING#crown
Gwen · Top
0 / 6 / 2
12.5% KP
11,604
16.7% share
7,422g
180 CS · 7.5/m
Kevin D Bruyne#Drake
Qiyana · Jungle
6 / 5 / 5
68.8% KP
19,066
27.4% share
11,911g
166 CS · 6.9/m
Hiram#br1
Vladimir · Mid
1 / 5 / 1
12.5% KP
6,534
9.4% share
7,817g
193 CS · 8/m
Miurensh#1603
Jhin · ADC
6 / 4 / 7
81.3% KP
21,902
31.5% share
10,697g
207 CS · 8.6/m
wildest dreams#lux
Janna · Support
3 / 7 / 11
87.5% KP
10,398
15% share
8,380g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
