Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 260 days ago
13 / 7 / 5
K / D / A
58.1%
Kill participation
1,368.8
Damage / min
19,648g
667.5 gold / min
33
10 placed · 6 cleared
289
9.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWizardAbuser#IiiII
Volibear · Top
10 / 4 / 4
48.3% KP
31,262
31.5% share
14,136g
249 CS · 8.5/m
xuelunx#417
Viego · Jungle
2 / 11 / 6
27.6% KP
11,477
11.6% share
9,816g
166 CS · 5.6/m
EDD Beneficiary#100UI
Orianna · Mid
7 / 8 / 5
41.4% KP
24,744
24.9% share
12,692g
197 CS · 6.7/m
waffer#waf
Tristana · ADC
9 / 6 / 4
44.8% KP
21,458
21.6% share
14,534g
204 CS · 6.9/m
zaffer#BUNNY
Yuumi · Support
1 / 2 / 15
55.2% KP
10,327
10.4% share
9,540g
9 CS · 0.3/m
Red side
VictoryP00P00King#P00
Mordekaiser · Top
2 / 8 / 4
19.4% KP
10,674
11.3% share
9,688g
186 CS · 6.3/m
我无敌你随意#652
Amumu · Jungle
7 / 5 / 7
45.2% KP
14,109
14.9% share
13,110g
210 CS · 7.1/m
liuliuliu#我是你爸爸
Akali · Mid
9 / 6 / 7
51.6% KP
25,632
27.1% share
12,085g
187 CS · 6.4/m
little buFFoon#HEY
Aphelios · ADC
13 / 7 / 5
58.1% KP
40,288
42.6% share
19,648g
289 CS · 9.8/m
ztif#NA1
Sona · Support
0 / 3 / 20
64.5% KP
3,770
4% share
9,408g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
