Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 260 days ago
11 / 9 / 10
K / D / A
55.3%
Kill participation
1,541.2
Damage / min
18,887g
621.6 gold / min
26
12 placed · 4 cleared
249
8.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZionSpartan#55555
Kennen · Top
11 / 5 / 6
54.8% KP
43,876
35.4% share
15,752g
197 CS · 6.5/m
Zanella#NA1
Viego · Jungle
8 / 10 / 4
38.7% KP
15,585
12.6% share
12,062g
152 CS · 5/m
시로오니 고수#シロオニ
Katarina · Mid
7 / 7 / 6
41.9% KP
26,008
21% share
11,620g
197 CS · 6.5/m
Frozen Harmony#NA1
Lucian · ADC
4 / 7 / 5
29% KP
25,921
20.9% share
13,079g
238 CS · 7.8/m
Spxzxf#1492
Janna · Support
1 / 9 / 17
58.1% KP
12,424
10% share
8,673g
9 CS · 0.3/m
Red side
Victorymoonbreon#6yari
Gnar · Top
6 / 9 / 11
44.7% KP
24,504
18.6% share
12,097g
145 CS · 4.8/m
ravalsur#1234
Jax · Jungle
16 / 5 / 13
76.3% KP
37,394
28.4% share
15,494g
183 CS · 6/m
BillieEilishh#NA1
Zilean · Mid
2 / 8 / 19
55.3% KP
12,817
9.7% share
10,523g
175 CS · 5.8/m
little buFFoon#HEY
Yunara · ADC
11 / 9 / 10
55.3% KP
46,827
35.5% share
18,887g
249 CS · 8.2/m
albarilium#NA1
Seraphine · Support
3 / 0 / 25
73.7% KP
10,265
7.8% share
10,371g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
