Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 259 days ago
11 / 9 / 3
K / D / A
70%
Kill participation
1,098.4
Damage / min
12,904g
477.9 gold / min
12
6 placed · 2 cleared
175
6.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKennyShruba#NA1
Ryze · Top
8 / 4 / 6
28.6% KP
26,502
24.7% share
14,516g
258 CS · 9.6/m
艾卡西亚暴雨#你的男孩
Jayce · Jungle
14 / 5 / 13
55.1% KP
27,575
25.7% share
16,025g
214 CS · 7.9/m
Sev#012
Kassadin · Mid
12 / 3 / 4
32.7% KP
21,447
20% share
13,704g
211 CS · 7.8/m
Job Applicant#LFJOB
Hwei · ADC
10 / 4 / 8
36.7% KP
15,873
14.8% share
12,939g
176 CS · 6.5/m
Uncle Iroh#Chef
Bard · Support
5 / 4 / 22
55.1% KP
15,876
14.8% share
11,050g
25 CS · 0.9/m
Red side
Defeatbatman ri이ut#매칭주작
Cassiopeia · Top
1 / 11 / 4
25% KP
17,484
20.3% share
8,817g
202 CS · 7.5/m
I DONT CARE#0005
Zed · Jungle
3 / 12 / 9
60% KP
13,039
15.1% share
11,364g
133 CS · 4.9/m
little buFFoon#HEY
Katarina · Mid
11 / 9 / 3
70% KP
29,658
34.4% share
12,904g
175 CS · 6.5/m
Clan of A#NA1
Vayne · ADC
5 / 12 / 6
55% KP
18,633
21.6% share
14,005g
192 CS · 7.1/m
Koichi Kujo#NA1
Yuumi · Support
0 / 5 / 14
70% KP
7,507
8.7% share
6,795g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
