Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 258 days ago
11 / 6 / 6
K / D / A
58.6%
Kill participation
1,512.7
Damage / min
14,966g
479.4 gold / min
30
13 placed · 1 cleared
250
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMori#88888
Darius · Top
11 / 4 / 3
53.8% KP
33,834
30.2% share
14,876g
234 CS · 7.5/m
jackpot#colin
Hecarim · Jungle
3 / 7 / 9
46.2% KP
18,436
16.4% share
12,101g
222 CS · 7.1/m
시 리#클로버
Orianna · Mid
4 / 9 / 8
46.2% KP
23,697
21.1% share
11,543g
197 CS · 6.3/m
Dandelion#tea
Caitlyn · ADC
6 / 6 / 4
38.5% KP
17,305
15.4% share
12,957g
239 CS · 7.7/m
AngryRubberDucky#NA1
Zilean · Support
2 / 3 / 12
53.8% KP
18,827
16.8% share
9,687g
49 CS · 1.6/m
Red side
Victorydamoose101#FATEH
Zaahen · Top
1 / 8 / 4
17.2% KP
13,629
10.5% share
10,490g
191 CS · 6.1/m
병기윤#신분석
Talon · Jungle
4 / 4 / 8
41.4% KP
16,390
12.6% share
13,436g
254 CS · 8.1/m
little buFFoon#HEY
Ryze · Mid
11 / 6 / 6
58.6% KP
47,221
36.4% share
14,966g
250 CS · 8/m
Nick#opp
Jhin · ADC
7 / 2 / 11
62.1% KP
32,638
25.2% share
17,172g
314 CS · 10.1/m
bluette#crumb
Swain · Support
6 / 6 / 13
65.5% KP
19,745
15.2% share
11,661g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
