Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 257 days ago
8 / 6 / 3
K / D / A
64.7%
Kill participation
626.2
Damage / min
10,971g
425.2 gold / min
20
11 placed · 2 cleared
196
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCantada#7028
Urgot · Top
6 / 4 / 7
44.8% KP
23,288
25% share
11,620g
152 CS · 5.9/m
上不了分#1213
Gwen · Jungle
7 / 0 / 5
41.4% KP
17,732
19% share
14,213g
203 CS · 7.9/m
Yisuo#2267
Zed · Mid
5 / 6 / 5
34.5% KP
11,138
11.9% share
8,616g
118 CS · 4.6/m
naas#NA1
Yunara · ADC
5 / 2 / 8
44.8% KP
25,840
27.7% share
15,013g
260 CS · 10.1/m
DONT PLAY BARUM#NA1
Jarvan IV · Support
6 / 5 / 10
55.2% KP
15,286
16.4% share
9,683g
36 CS · 1.4/m
Red side
DefeatVdupard#NA1
Fiora · Top
0 / 6 / 2
11.8% KP
8,848
12% share
7,591g
169 CS · 6.6/m
DieR#Based
Kha'Zix · Jungle
6 / 7 / 3
52.9% KP
18,501
25.1% share
11,434g
128 CS · 5/m
little buFFoon#HEY
Anivia · Mid
8 / 6 / 3
64.7% KP
16,157
22% share
10,971g
196 CS · 7.6/m
dhdgdf#thatn
Smolder · ADC
2 / 5 / 3
29.4% KP
11,430
15.5% share
8,866g
173 CS · 6.7/m
barcode stomper#rtrn
Senna · Support
1 / 5 / 8
52.9% KP
18,632
25.3% share
8,028g
48 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
