Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 256 days ago
17 / 2 / 11
K / D / A
63.6%
Kill participation
1,158.8
Damage / min
13,711g
594 gold / min
25
6 placed · 0 cleared
185
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrun#168
Camille · Top
5 / 6 / 1
33.3% KP
16,153
28.1% share
10,405g
193 CS · 8.4/m
Carter#1919
Rengar · Jungle
2 / 8 / 2
22.2% KP
6,969
12.1% share
8,372g
125 CS · 5.4/m
FATIH#AA1
Sylas · Mid
4 / 6 / 4
44.4% KP
11,786
20.5% share
9,802g
170 CS · 7.4/m
朝花夕拾#dogvg
Aurelion Sol · ADC
4 / 10 / 7
61.1% KP
10,855
18.9% share
9,515g
149 CS · 6.5/m
rubennunez#NA1
Bard · Support
3 / 14 / 7
55.6% KP
11,738
20.4% share
8,068g
14 CS · 0.6/m
Red side
VictoryLarry#NA0
Jarvan IV · Top
3 / 5 / 11
31.8% KP
13,583
13.8% share
9,510g
146 CS · 6.3/m
little buFFoon#HEY
Vi · Jungle
17 / 2 / 11
63.6% KP
26,750
27.1% share
13,711g
185 CS · 8/m
Saeva#wnco
Ahri · Mid
4 / 2 / 9
29.5% KP
19,399
19.7% share
10,747g
212 CS · 9.2/m
arin9#3196
Corki · ADC
15 / 4 / 12
61.4% KP
28,582
29% share
14,215g
159 CS · 6.9/m
Harry#NA0
Thresh · Support
5 / 5 / 26
70.5% KP
10,353
10.5% share
9,393g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
