Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 256 days ago
10 / 6 / 9
K / D / A
57.6%
Kill participation
1,015
Damage / min
14,812g
493.2 gold / min
50
5 placed · 6 cleared
261
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJustPlayTheGameF#NA1
Jax · Top
5 / 6 / 2
41.2% KP
19,255
23.3% share
11,768g
205 CS · 6.8/m
tshiesty#7220
Jarvan IV · Jungle
5 / 2 / 9
82.4% KP
19,121
23.2% share
13,136g
214 CS · 7.1/m
type#moon
Yasuo · Mid
3 / 12 / 5
47.1% KP
20,619
25% share
10,747g
239 CS · 8/m
Fumikage#2055
Lux · ADC
3 / 6 / 10
76.5% KP
17,540
21.3% share
12,995g
244 CS · 8.1/m
AKIKON#NA2
Karma · Support
1 / 7 / 11
70.6% KP
5,961
7.2% share
7,475g
25 CS · 0.8/m
Red side
VictoryHoney J#NA1
Malphite · Top
3 / 3 / 7
30.3% KP
18,677
17.5% share
11,791g
220 CS · 7.3/m
little buFFoon#HEY
Ambessa · Jungle
10 / 6 / 9
57.6% KP
30,485
28.5% share
14,812g
261 CS · 8.7/m
Osaka#Baka
Galio · Mid
9 / 2 / 16
75.8% KP
23,182
21.7% share
14,472g
229 CS · 7.6/m
Jokur#AJK
Smolder · ADC
9 / 2 / 9
54.5% KP
27,175
25.4% share
16,444g
284 CS · 9.5/m
LethalCompany#6821
Nautilus · Support
2 / 4 / 15
51.5% KP
7,366
6.9% share
9,169g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
