Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 256 days ago
9 / 9 / 6
K / D / A
50%
Kill participation
751
Damage / min
13,179g
408 gold / min
39
13 placed · 1 cleared
180
5.6 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRedSilver3#NA1
Kayle · Top
2 / 6 / 13
34.1% KP
22,941
14.6% share
13,771g
276 CS · 8.5/m
slashr#NA1
Graves · Jungle
16 / 5 / 8
54.5% KP
39,558
25.2% share
19,172g
269 CS · 8.3/m
Ribbons uwu#ttv
Cassiopeia · Mid
11 / 9 / 7
40.9% KP
35,388
22.5% share
14,925g
200 CS · 6.2/m
m0s#1618
Ezreal · ADC
10 / 6 / 14
54.5% KP
43,889
28% share
19,595g
256 CS · 7.9/m
sneaking sammy#eve
Bard · Support
5 / 4 / 18
52.3% KP
15,158
9.7% share
10,661g
23 CS · 0.7/m
Red side
DefeatEddie#K1NG
Ryze · Top
6 / 7 / 4
33.3% KP
40,268
27% share
14,288g
266 CS · 8.2/m
little buFFoon#HEY
Jarvan IV · Jungle
9 / 9 / 6
50% KP
24,258
16.3% share
13,179g
180 CS · 5.6/m
Macklez#mckay
Ziggs · Mid
5 / 11 / 6
36.7% KP
39,499
26.5% share
12,418g
222 CS · 6.9/m
Angy#buh
Jinx · ADC
7 / 9 / 6
43.3% KP
27,863
18.7% share
16,948g
271 CS · 8.4/m
Perseverance#NOFF
Nami · Support
3 / 8 / 17
66.7% KP
17,358
11.6% share
10,115g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
