Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 252 days ago
11 / 3 / 8
K / D / A
61.3%
Kill participation
1,431.2
Damage / min
17,479g
668.4 gold / min
16
8 placed · 2 cleared
272
10.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJohio#NA1
Nasus · Top
4 / 6 / 4
53.3% KP
18,644
21.8% share
9,016g
157 CS · 6/m
Godspeed#Raven
Kha'Zix · Jungle
3 / 6 / 4
46.7% KP
14,112
16.5% share
10,094g
177 CS · 6.8/m
Qube#NA1
Malphite · Mid
3 / 4 / 6
60% KP
22,470
26.3% share
10,034g
196 CS · 7.5/m
Jugeumin#bunny
Ezreal · ADC
2 / 8 / 6
53.3% KP
15,739
18.4% share
10,076g
170 CS · 6.5/m
IamtheToothFairy#NA1
Bard · Support
3 / 7 / 9
80% KP
14,368
16.8% share
7,683g
13 CS · 0.5/m
Red side
VictoryHui Jhin#NA1
Urgot · Top
5 / 7 / 6
35.5% KP
18,787
16.7% share
11,176g
182 CS · 7/m
Holo#Wooof
Hecarim · Jungle
7 / 3 / 10
54.8% KP
21,325
18.9% share
13,060g
232 CS · 8.9/m
Allyooops#marko
Qiyana · Mid
6 / 1 / 11
54.8% KP
25,353
22.5% share
12,196g
197 CS · 7.5/m
little buFFoon#HEY
Lucian · ADC
11 / 3 / 8
61.3% KP
37,427
33.2% share
17,479g
272 CS · 10.4/m
chungus#sweet
Nami · Support
2 / 1 / 20
71% KP
9,877
8.8% share
9,817g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
