Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 252 days ago
12 / 4 / 6
K / D / A
52.9%
Kill participation
1,554.1
Damage / min
15,943g
645.9 gold / min
12
8 placed · 1 cleared
235
9.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeowuIf#NA1
Pantheon · Top
6 / 12 / 5
55% KP
24,992
27.5% share
8,871g
129 CS · 5.2/m
JustChispon#5500
Sylas · Jungle
7 / 4 / 5
60% KP
19,120
21% share
11,351g
151 CS · 6.1/m
Yamonyarres#5933
Vladimir · Mid
3 / 7 / 5
40% KP
20,489
22.5% share
9,121g
148 CS · 6/m
Rythmic#NA1
Caitlyn · ADC
3 / 9 / 8
55% KP
18,501
20.3% share
10,010g
148 CS · 6/m
TWICEMinaDaisuki#3737
Nami · Support
1 / 3 / 13
70% KP
7,923
8.7% share
7,275g
17 CS · 0.7/m
Red side
Victoryno contempt#sdzwl
Aurora · Top
9 / 8 / 3
35.3% KP
23,909
21.6% share
9,984g
112 CS · 4.5/m
anikayn#inta
Kayn · Jungle
6 / 3 / 6
35.3% KP
13,577
12.2% share
10,957g
173 CS · 7/m
SkinnyPickle#na2
Tryndamere · Mid
6 / 4 / 9
44.1% KP
26,777
24.1% share
12,411g
195 CS · 7.9/m
little buFFoon#HEY
Aphelios · ADC
12 / 4 / 6
52.9% KP
38,360
34.6% share
15,943g
235 CS · 9.5/m
ahgsf#ok1
Lulu · Support
1 / 1 / 16
50% KP
8,281
7.5% share
7,595g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
