Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 251 days ago
14 / 6 / 8
K / D / A
68.8%
Kill participation
1,218.7
Damage / min
18,612g
630.9 gold / min
27
10 placed · 6 cleared
265
9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCyanide#Metal
Jax · Top
6 / 9 / 4
43.5% KP
25,073
23.3% share
12,515g
172 CS · 5.8/m
White Canyon#Ken
Xin Zhao · Jungle
5 / 5 / 5
43.5% KP
20,729
19.3% share
12,751g
226 CS · 7.7/m
Hashiwa#NA1
Kassadin · Mid
3 / 4 / 5
34.8% KP
21,767
20.2% share
10,480g
240 CS · 8.1/m
mot ngan noi dau#zzzzz
Ezreal · ADC
6 / 7 / 1
30.4% KP
28,447
26.4% share
14,874g
271 CS · 9.2/m
Érk#Guilt
Karma · Support
3 / 7 / 9
52.2% KP
11,642
10.8% share
8,317g
31 CS · 1.1/m
Red side
VictoryTrigger Calibur#NA1
Corki · Top
1 / 8 / 6
21.9% KP
13,901
11.6% share
10,641g
182 CS · 6.2/m
ADCADC123#NA1
Ambessa · Jungle
5 / 3 / 7
37.5% KP
25,488
21.2% share
13,537g
238 CS · 8.1/m
Popcorn#3543
Akali · Mid
9 / 2 / 6
46.9% KP
29,834
24.9% share
14,538g
304 CS · 10.3/m
little buFFoon#HEY
Kalista · ADC
14 / 6 / 8
68.8% KP
35,953
30% share
18,612g
265 CS · 9/m
DarkDragon48#NA1
Leona · Support
3 / 4 / 15
56.3% KP
14,796
12.3% share
9,538g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
