Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 250 days ago
7 / 7 / 4
K / D / A
36.7%
Kill participation
789
Damage / min
11,514g
507.2 gold / min
17
8 placed · 3 cleared
201
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKmage#NA1
Malzahar · Top
3 / 5 / 0
13.6% KP
13,496
19.8% share
9,566g
208 CS · 9.2/m
Vravess#BRAND
Kha'Zix · Jungle
3 / 7 / 3
27.3% KP
9,442
13.8% share
9,643g
144 CS · 6.3/m
CaillouX#NA1
Akali · Mid
3 / 9 / 5
36.4% KP
14,278
20.9% share
8,004g
150 CS · 6.6/m
终不似少年游#hsy
Ezreal · ADC
9 / 7 / 3
54.5% KP
19,477
28.5% share
10,217g
196 CS · 8.6/m
PlasticBananas#NA1
Sona · Support
4 / 2 / 10
63.6% KP
11,569
16.9% share
7,439g
32 CS · 1.4/m
Red side
VictorySaskio#NA1
Vayne · Top
6 / 3 / 1
23.3% KP
11,832
14.4% share
10,732g
195 CS · 8.6/m
S3COND CHANCE#NA1
Hecarim · Jungle
11 / 2 / 6
56.7% KP
24,927
30.4% share
12,929g
200 CS · 8.8/m
검 성#0215
Orianna · Mid
6 / 3 / 9
50% KP
21,742
26.5% share
11,011g
187 CS · 8.2/m
little buFFoon#HEY
Kai'Sa · ADC
7 / 7 / 4
36.7% KP
17,911
21.8% share
11,514g
201 CS · 8.9/m
chill#adc
Blitzcrank · Support
0 / 7 / 10
33.3% KP
5,696
6.9% share
6,228g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
