Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 250 days ago
12 / 3 / 5
K / D / A
63%
Kill participation
1,086.1
Damage / min
16,321g
560.9 gold / min
24
8 placed · 5 cleared
281
9.7 CS / min
Objective control
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBLINK#9991
Cho'Gath · Top
2 / 8 / 6
29.6% KP
16,209
16.3% share
8,903g
185 CS · 6.4/m
TTV DEMONSHACO2#NA2
Shaco · Jungle
6 / 10 / 8
51.9% KP
20,950
21.1% share
11,103g
162 CS · 5.6/m
Tobias Fate#Fate
Twisted Fate · Mid
6 / 4 / 11
63% KP
20,330
20.4% share
12,991g
205 CS · 7/m
little buFFoon#HEY
Kalista · ADC
12 / 3 / 5
63% KP
31,606
31.8% share
16,321g
281 CS · 9.7/m
Saltyvl#2323
Janna · Support
1 / 2 / 20
77.8% KP
10,392
10.4% share
9,157g
23 CS · 0.8/m
Red side
VictoryAutolykus#NA1
Sett · Top
7 / 2 / 6
48.1% KP
25,263
23.9% share
14,233g
234 CS · 8/m
z z#sleep
Riven · Jungle
2 / 7 / 13
55.6% KP
13,831
13.1% share
12,463g
202 CS · 6.9/m
itakute#ema
Veigar · Mid
7 / 3 / 8
55.6% KP
25,080
23.8% share
13,383g
261 CS · 9/m
Roberto#Will
Miss Fortune · ADC
7 / 5 / 7
51.9% KP
21,347
20.2% share
13,588g
199 CS · 6.8/m
phreak szn#supp
Senna · Support
4 / 10 / 15
70.4% KP
20,032
19% share
10,907g
60 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
