Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 249 days ago
6 / 9 / 8
K / D / A
56%
Kill participation
781.2
Damage / min
15,601g
513.2 gold / min
31
14 placed · 5 cleared
319
10.5 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKeit#5358
Rumble · Top
7 / 6 / 6
52% KP
34,512
29.3% share
12,852g
219 CS · 7.2/m
Kenvi#000
Jayce · Jungle
3 / 8 / 10
52% KP
25,306
21.5% share
11,538g
169 CS · 5.6/m
ShadowThrash#NA1
Sylas · Mid
7 / 10 / 3
40% KP
24,848
21.1% share
11,416g
157 CS · 5.2/m
little buFFoon#HEY
Aphelios · ADC
6 / 9 / 8
56% KP
23,747
20.1% share
15,601g
319 CS · 10.5/m
Diamond#Ekip
Thresh · Support
2 / 7 / 20
88% KP
9,513
8.1% share
9,619g
32 CS · 1.1/m
Red side
VictoryFLY Gakgos#F L Y
Aurora · Top
14 / 5 / 5
47.5% KP
40,137
29.1% share
15,114g
254 CS · 8.4/m
spider man#2383
Vi · Jungle
9 / 3 / 10
47.5% KP
19,099
13.9% share
14,300g
228 CS · 7.5/m
Chovy fans#88848
Ahri · Mid
9 / 2 / 19
70% KP
43,270
31.4% share
17,730g
298 CS · 9.8/m
warcyclone#ken
Yunara · ADC
8 / 6 / 13
52.5% KP
27,469
19.9% share
16,431g
255 CS · 8.4/m
KaiGyt#0187
Blitzcrank · Support
0 / 9 / 16
40% KP
7,864
5.7% share
8,196g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
