Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 249 days ago
9 / 5 / 24
K / D / A
78.6%
Kill participation
1,245.7
Damage / min
14,527g
447.4 gold / min
104
46 placed · 9 cleared
66
2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat定风波#0520
Wukong · Top
11 / 9 / 4
45.5% KP
42,925
36.3% share
17,388g
240 CS · 7.4/m
V wo 50 qaq#NA1
Nunu & Willump · Jungle
7 / 7 / 6
39.4% KP
15,332
13% share
13,406g
209 CS · 6.4/m
Allyooops#marko
Qiyana · Mid
5 / 5 / 6
33.3% KP
18,588
15.7% share
13,544g
264 CS · 8.1/m
xeno#0225
Twitch · ADC
7 / 10 / 4
33.3% KP
19,038
16.1% share
11,943g
207 CS · 6.4/m
lucki#hatef
Lux · Support
3 / 11 / 11
42.4% KP
22,458
19% share
9,786g
56 CS · 1.7/m
Red side
Victorysindiwoon#NA1
Mordekaiser · Top
2 / 10 / 9
26.2% KP
15,417
13.3% share
10,730g
192 CS · 5.9/m
鱼小鱼#666
Rek'Sai · Jungle
12 / 3 / 11
54.8% KP
20,224
17.4% share
16,563g
220 CS · 6.8/m
Zehek#NA2
Orianna · Mid
5 / 5 / 15
47.6% KP
20,175
17.3% share
14,669g
274 CS · 8.4/m
还不曾去过倒悬山#1212
Mel · ADC
14 / 10 / 6
47.6% KP
20,067
17.3% share
16,499g
225 CS · 6.9/m
little buFFoon#HEY
Senna · Support
9 / 5 / 24
78.6% KP
40,443
34.8% share
14,527g
66 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
