Match history
Lucian champion portrait

Lucian

Victory

Ranked Solo/Duo · 249 days ago

15:19Live Riot data

11 / 2 / 4

K / D / A

55.6%

Kill participation

1,147.1

Damage / min

9,384g

612.7 gold / min

10

6 placed · 1 cleared

130

8.5 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Draven+2,329 gold / +36 CS

Difference from the opponent Riot assigned to your role.

15. minute · Draven+4,847 gold / +53 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +4847 gold and +53 CS versus Draven.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 11:45.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,3464,6927,0389,3840:003:497:3911:2915:19
Lucian: 9,384

Events and purchases

Kill · Lucian → Draven
Kill · Lucian → Rell
Kill · Lucian → Rell
Kill · Orianna → Aurelion Sol
Kill · Lucian → Rell
Kill · Rumble → Taliyah
Kill · Lucian → Draven
Kill · Lucian → Draven
Kill · Aurelion Sol → Orianna
Kill · Lucian → Rell
Kill · Rek'Sai → Taliyah
Objective · Rek'Sai · Hextech Dragon
Kill · Aurelion Sol → Taliyah
Kill · Renekton → Rumble
Objective · Rek'Sai · Void Grub
Objective · Rek'Sai · Void Grub
Objective · Rek'Sai · Void Grub
Kill · Draven → Braum
Kill · Lucian → Taliyah
Kill · Aurelion Sol → Draven
Kill · Rek'Sai → Taliyah
Building destroyed · Lucian · Outer turret
Kill · Lucian → Draven
Kill · Aurelion Sol → Renekton
Kill · Aurelion Sol → Taliyah
Kill · Lucian → Rell
Kill · Taliyah → Lucian
Kill · Orianna → Braum
Kill · Rek'Sai → Orianna
Kill · Rek'Sai → Taliyah
Kill · Rek'Sai → Draven
Objective · Rek'Sai · Chemtech Dragon
Kill · Taliyah → Rumble
Building destroyed · Lucian · Outer turret
Kill · Aurelion Sol → Draven
Kill · Lucian → Taliyah
Kill · Aurelion Sol → Rell
Kill · Aurelion Sol → Draven
Kill · Orianna → Lucian
Kill · Aurelion Sol → Orianna
Kill · Aurelion Sol → Taliyah

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
7 / 27 / 1225,540g · 34,941 damage
PlayerKDA · KPDamageGold · CSItems
Renekton champion portrait

pressuring#HOU

Renekton · Top

1 / 1 / 1

28.6% KP

7,710

22.1% share

5,268g

118 CS · 7.7/m

Taliyah champion portrait

Billy#NA3

Taliyah · Jungle

2 / 9 / 3

71.4% KP

8,696

24.9% share

5,854g

78 CS · 5.1/m

Orianna champion portrait

Zehek#NA2

Orianna · Mid

3 / 3 / 1

57.1% KP

7,139

20.4% share

5,911g

133 CS · 8.7/m

Draven champion portrait

pacoman#claud

Draven · ADC

1 / 8 / 3

57.1% KP

7,471

21.4% share

4,678g

83 CS · 5.4/m

Rell champion portrait

FoxChar#9423

Rell · Support

0 / 6 / 4

57.1% KP

3,925

11.2% share

3,829g

34 CS · 2.2/m

Red side

Victory
27 / 7 / 3335,294g · 53,627 damage
PlayerKDA · KPDamageGold · CSItems
Rumble champion portrait

침대위에서신지드끈끈이쏘는사람#1011

Rumble · Top

1 / 2 / 2

11.1% KP

13,517

25.2% share

5,563g

126 CS · 8.2/m

Rek'Sai champion portrait

鱼小鱼#666

Rek'Sai · Jungle

5 / 0 / 5

37% KP

6,269

11.7% share

6,676g

105 CS · 6.9/m

Aurelion Sol champion portrait

Dabao#369

Aurelion Sol · Mid

10 / 1 / 5

55.6% KP

12,328

23% share

8,377g

131 CS · 8.6/m

Lucian champion portrait

little buFFoon#HEY

Lucian · ADC

11 / 2 / 4

55.6% KP

17,569

32.8% share

9,384g

130 CS · 8.5/m

Braum champion portrait

还不曾去过倒悬山#1212

Braum · Support

0 / 2 / 17

63% KP

3,944

7.4% share

5,294g

17 CS · 1.1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.