Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 248 days ago
15 / 5 / 15
K / D / A
62.5%
Kill participation
1,610.8
Damage / min
21,043g
538.4 gold / min
34
14 placed · 4 cleared
352
9 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
4
Inhibitors
0
Herald
1
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryweeb champs only#NA1
Shen · Top
6 / 7 / 22
58.3% KP
30,358
15.7% share
14,649g
181 CS · 4.6/m
Full Clear#NA2
Skarner · Jungle
15 / 4 / 11
54.2% KP
37,425
19.3% share
18,865g
284 CS · 7.3/m
little buFFoon#HEY
Orianna · Mid
15 / 5 / 15
62.5% KP
62,956
32.5% share
21,043g
352 CS · 9/m
cookie#이쿠키
Caitlyn · ADC
7 / 7 / 18
52.1% KP
43,438
22.4% share
17,531g
263 CS · 6.7/m
Adorable Penguin#cute
Senna · Support
5 / 6 / 26
64.6% KP
19,445
10% share
13,668g
33 CS · 0.8/m
Red side
Defeatrachet00#Yeji
Aatrox · Top
12 / 13 / 8
69% KP
46,983
22% share
20,930g
274 CS · 7/m
Fraipol#BADJG
Dr. Mundo · Jungle
2 / 10 / 9
37.9% KP
36,176
16.9% share
13,495g
223 CS · 5.7/m
Harlequin#7872
Zoe · Mid
3 / 7 / 7
34.5% KP
57,336
26.8% share
13,096g
201 CS · 5.1/m
stann#me0w
Aphelios · ADC
10 / 12 / 5
51.7% KP
50,432
23.6% share
23,786g
351 CS · 9/m
ViNamCoffee#NA1
Karma · Support
2 / 6 / 18
69% KP
22,640
10.6% share
11,961g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
